There was a point in time(between 2001 to 2007) where the Simpsons began churning out a few games that were very unsubtle rip-offs/clones of other very successful and popular games at the time(like wrestling games, Tony Hawk, GTA, etc.) with mixed results to say the least, ranging from great, like Hit & Run and The Simpsons Game(2007), to outright abysmal like The Simpsons Skateboarding and Wrestling. The Simpsons Road Rage is very different on the other hand, it's easily the least subtle rip-off of the bunch. Is it a gem like Hit & Run, or a car crash like Wrestling? Let's find out
- The Simpsons Road Rage Game Stop
- Let's Play The Simpsons Road Rage Apu Game
- Ign The Simpsons Road Rage
- The Simpsons Road Rage Wii
- Let's Play The Simpsons Road Rage Apu Movie
The Simpsons Road Rage
Platforms: PS2, Xbox, Gamecube
Developed by Radical Entertainment
Published by EA
Platforms: PS2, Xbox, Gamecube
Developed by Radical Entertainment
Published by EA
Story
Aug 28, 2003 Let's face it, Fox Interactive has had a rough time as a publisher. The Simpsons Road Rage and The Simpsons Skateboarding on PS2, Fox. Lets Play The Simpsons: Road Rage PS2 Mark VS Jamie Battle 24. The Simpsons Road Rage vehicles - Wikisimpsons, the Simpsons Wiki IMCDb.org: 1979 Pontiac Firebird Trans Am in 'The Simpsons, 1989-2020' The Simpsons Road Rage 2. Let's Play The Simpsons: Road Rage - Pilgrim Marge - YouTube. Jan 18, 2012 Let's Play The Simpsons Road Rage (Xbox) Part 7 - Apu/Evergreen Terrace. Apu - Downtown (The Simpsons Road Rage Gameplay. Let's Play The Simpsons Road Rage (Xbox) Part 1 - New Year's Krusty.
- Nov 25, 2012 Here is the final video of the project where we show off the reward from Mission Mode, reach our 1,000,000 dollar goal, have our credits, and finish the game! There are two more videos I.
- Apu Nahasapeemapetilon is a recurring character in the animated TV series The Simpsons. He is an Indian immigrant proprietor who runs the Kwik-E-Mart, a popular convenience store in Springfield, and is best known for his catchphrase, 'Thank you, come again.' He is voiced by Hank Azaria and first appeared in the episode 'The Telltale Head'.
The story is, erm, underwhelming to say the least, though pretty par the course for Simpsons games. Mr. Burns buys out the Bus Transportation Systems in Springfield, and replaces the buses with ones that run on nuclear power. And this is obviously a threat to public health, so the Simpsons and a few other members of Springfield ban together to raise money($1 million) to buy it back from Burns. Of course, one has to wonder how $1 million is enough to change Burns' mind considering he's a billionaire. And to go along with that, the delivery isn't very interesting or funny enough to be invested in it, not to mention Burns' motivation for buying the transportation system is never explained.
Gameplay
If you're already aware of the game Crazy Taxi, then you already know what the game plays like. You drive around 6 different levels of Springfield picking up different locals an take them to the destinations in a certain amount of time, and the amount of money you receive from the passenger depending on how fast they get there. The more money you raise the more characters and locations you can unlock.
There are 6 locations of Springfield, consisting of the usual spots like Moe's, the Kwiki-Mart, or the Android Dungeon, to more obscure places fans will recognize like Springfield Gorge or The Box Factory, and the places characters are either places they normally visit or places they've visited in past episodes sometimes with a a quote related to that episode. There are also 17 playable characters to choose from(including 3 versions of Homer). There is also a Sunday Drive mode with is more or less a 'Practice Mode' which is mostly just for you to explore different locations, looking for shortcuts that can benefit you in the main game, there is also no time limit or money earned, so you don't have to worry about any penalties. Lastly there is a Mission Mode where you play missions with certain stipulations and finishing them all gets you a reward, The Car Built For Homer. There's also a multiplayer mode where you race against another player to get your passengers quicker.
Overall, the gameplay, while not awful, is not amazing and gets old quickly. The cars themselves drive very quickly and turn quickly, though perhaps to quickly, there are many moments where you take a corner to quick and lose your path and must recover often wasting time. There's also some very sketchy hitboxes between cars, items, and buildings, as there are many times where a small piece of debris can get you stuck and you must mess with your car or reset your position to get out of it, same with buildings, as hitting corners can also get you stuck. Raising money's not very difficult, as in each playthrough you can get a good $10000 if your quick enough, and it's not very difficult to master either. Thus the easy difficulty makes it very tedious. There's also the lackluster mission mode, no clever mission, with all of them consisting of you hit X amount of Y in Z amount of time. Only three levels really take advantage of the game's main gimmick. The mission's aren't very hard either, as you have enough time to complete them and there's usually an infinite amount of items to destroy, and whether you accomplish them depends on where you are if you're in a lucky place. The absolute worst mission is Lisa's mission, which consists of her destroying groups of tree's in a small amount of time, and unlike the other mission's there's a finite amount of logs to destroy as well as a fork in the road, with both roads containing a group of logs, and there just isn't enough time to get through the other fork and is near impossible to make. I swear no matter how I approached the level I could never find away to complete it in time. Then there's also the fact that if you lose/restart a mission enough times you can skip it completely and move on to the next one, and unlike The Simpsons Hit & Run, these DO count as a completed mission, thus making doing these missions a waste of time.
There's also the problem with the characters, they all feel the same. Some exceptions like Mr Plow, Plow King, and the Canyonero are mainly due to their size, and cars like the Hover Car, Apu's Sports Car, and the L'il Bandit due to being sports cars/high tech, but even then the differences are negligible, especially once you get going.
The Simpsons Road Rage Game Stop
Visuals
As you can see, the game doesn't look very good. While not awful, the game could look better, character models look very strange and, at least for the year the game was released, it still could look better. The buildings also have very saturated colors, as a lot of them look a lot darker than their TV show counterparts. Also, why is the Simpsons house red? On the bright side, the vehicles look great, while some of them do have saturated colors, it's no where near as bad as the buildings, and they really benefit from a bit of cel-shading.
Audio/Music
The Simpsons usually relies on humor, dialogue and jokes for its main source of entertainment. Unfortunately very little bit of it is there, as 90% of the time they just throw out one-liners that get old and annoying quickly. There are some funny exchanges between certain characters(which happen rarely unfortunately), or towards the locations they're attending, but both of these are very rare and not really worth sitting through everything else. The music is really nothing special either, there is a nice jazz tune played during Sunday Drive, but otherwise the OST is pretty uninspired and forgettable.
Summary
+ A lot of playable characters
+ Easy to start
+ Some funny jokes here and there
+ Some decent fanservice and with lots of locations to see
- But gets dull very quick
- lackluster visuals
- Lots of annoying one-liners
- Little to no diversity between characters
- Weak multiplayer
- Weak Story
- Awful Mission mode
+ A lot of playable characters
+ Easy to start
+ Some funny jokes here and there
+ Some decent fanservice and with lots of locations to see
- But gets dull very quick
- lackluster visuals
- Lots of annoying one-liners
- Little to no diversity between characters
- Weak multiplayer
- Weak Story
- Awful Mission mode
Overall, to reiterate, the game isn't awful, it's playable and can be fun in short bursts. But as I've repeated, it gets old very quickly, there's not enough diversity between the characters, and while the levels can be interesting, it can't carry the game. The mission mode is also a complete waste of time and the story just isn't interesting enough to care. I can really only recommend it to Simpsons fans who might enjoy some of the dialogue/jokes and the references, but even then it won't keep their attention for long.
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Walkthrough
The Simpsons: Hit & Run is a 2003 action-adventure game developed by Radical Entertainment and published by Vivendi Universal Games. It is based on the American animated sitcom The Simpsons, and is the twenty-second installment in the Simpsons series of video games.
The game follows the Simpson family and their fellow friend Apu Nahasapeemapetilon, who witness many strange incidents that occur in Springfield; security cameras, mysterious vans, crop circles, and a 'new and improved' flavor of the popular soft drink Buzz Cola, which causes insanity. Taking matters into their own hands, they discover numerous shocking secrets, and soon realize these incidents are part of a larger alien conspiracy, caused by Kang and Kodos. Gameplay largely focuses on exploration and missions; players often race enemies and interact with supporting characters on timed quests. The game also features many elements found in role-playing games, such as a branching storyline and side tasks.
Beginning in early 2002, the development of The Simpsons: Hit & Run was extensive. The team sought to differentiate the game from The Simpsons: Road Rage, deeming their new entry into the franchise required a different direction. The game was heavily inspired by the Grand Theft Auto series, and the development team re-purposed the open-world design and nuanced character development for the game. This encouraged collaboration with the show's writers and cast, who helped craft the story and dialogue. It was released in September 2003 for the GameCube, PlayStation 2 and Xbox being ported to Microsoft Windows two months later.
Upon release, it received positive reviews from video game critics, with praise particularly focused on the interpretation of The Simpsons television series as a video game, its parodical take on Grand Theft Auto III, and graphics, while criticism mostly surrounded some aspects of gameplay, such as bugs and glitches. It is often considered to be the best Simpsons tie-in game and has gained a cult following. The game was also a commercial success, with recorded sales of over 3 million worldwide. It received the award for Fave Video Game at the 2004 Nickelodeon Australian Kids' Choice Awards. On the PlayStation 2, GameCube and Xbox, it earned Greatest Hits, Player's Choice and Platinum Hits respectively.
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The game follows the Simpson family and their fellow friend Apu Nahasapeemapetilon, who witness many strange incidents that occur in Springfield; security cameras, mysterious vans, crop circles, and a 'new and improved' flavor of the popular soft drink Buzz Cola, which causes insanity. Taking matters into their own hands, they discover numerous shocking secrets, and soon realize these incidents are part of a larger alien conspiracy, caused by Kang and Kodos. Gameplay largely focuses on exploration and missions; players often race enemies and interact with supporting characters on timed quests. The game also features many elements found in role-playing games, such as a branching storyline and side tasks.
Beginning in early 2002, the development of The Simpsons: Hit & Run was extensive. The team sought to differentiate the game from The Simpsons: Road Rage, deeming their new entry into the franchise required a different direction. The game was heavily inspired by the Grand Theft Auto series, and the development team re-purposed the open-world design and nuanced character development for the game. This encouraged collaboration with the show's writers and cast, who helped craft the story and dialogue. It was released in September 2003 for the GameCube, PlayStation 2 and Xbox being ported to Microsoft Windows two months later.
Upon release, it received positive reviews from video game critics, with praise particularly focused on the interpretation of The Simpsons television series as a video game, its parodical take on Grand Theft Auto III, and graphics, while criticism mostly surrounded some aspects of gameplay, such as bugs and glitches. It is often considered to be the best Simpsons tie-in game and has gained a cult following. The game was also a commercial success, with recorded sales of over 3 million worldwide. It received the award for Fave Video Game at the 2004 Nickelodeon Australian Kids' Choice Awards. On the PlayStation 2, GameCube and Xbox, it earned Greatest Hits, Player's Choice and Platinum Hits respectively.
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Tags:
walkthrough literature subject
story
full
complete game
longplay
Let's Play The Simpsons Road Rage Apu Game
all boss fights
end
longplay
Ign The Simpsons Road Rage
all secrects
The Simpsons Road Rage Wii
the simpsons hit run
ps2
Let's Play The Simpsons Road Rage Apu Movie
all missions
no commentary
60fps
2003